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Kenta Motokura, who was the director of Super Mario Odyssey has been revealed as one of the game’s producers. Donkey Kong ...
When Donkey Kong Bananza was first announced, speculation immediately set in that it was being made by the same team that ...
Motokura recounts meeting with Shigeru Miyamoto who spoke of DK's "unique actions" like the hand slap, and Koizumi, who directed Donkey Kong Jungle Beat, felt that Donkey Kong's "longer, stronger arms ...
We spoke with with Kenta Motokura, producer on Nintendo Switch 2 exclusive Donkey Kong Bananza, and Kazuya Takahashi, the game's director, about everything Donkey Kong: behind-the-scenes development, ...
A lengthy Donkey Kong Bananza interview reveals surprising details about its director and how the game first came to be.
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
We knew that the team behind Super Mario Odyssey has been busy working on Donkey Kong Bananza, but it's now been confirmed ...
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
The team behind the fan-favourite Super Mario Odyssey tells us about the pivot to DK, Switch 2-powered environmental ...
Nintendo games famously don’t tend to go down in price all that much, but original Switch owners were able to save money on ...
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