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The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
Takahashi does clarify that their interest in the console went beyond mere processing power; the game makes use of aspects ...
Kazuya Takahashi, who is the director of Donkey Kong Banaza, added to this thought by stating: ...
Donkey Kong Bananza, launching next week, is a Switch 2 exclusive. But that wasn’t always the case. According to Nintendo, it was originally conceived as a Switch 1 title.
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
A lengthy Donkey Kong Bananza interview reveals surprising details about its director and how the game first came to be.
23hon MSN
Nintendo is keeping Donkey Kong's age in upcoming Switch 2 platformer Bananza under wraps for now, because this bit of mystery is "good fodder" for theories.
There’s a huge possibility that Nintendo doesn’t really care. Fans have continued to wonder why Pauline is only a thirteen ...
One of Nintendo's most prolific creators, Koizumi has worked on every major Mario 3D platformer the company has made, acting as assistant director on Super Mario 64, director of Super Mario Sunshine ...
The team behind the fan-favourite Super Mario Odyssey tells us about the pivot to DK, Switch 2-powered environmental ...
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