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I recently read an article entitled "Why is multiple inheritance so abhorred" in which code was reproduced without using code tags.
In the designers’ opinion, multiple inheritance causes more problems and confusion than it solves. So they cut multiple inheritance from the language (just as they cut operator overloading).
To solve the first problem, multiple interface inheritance prohibits interfaces from specifying code bodies. Instead, the class that implements the interface supplies the code body.
Why is multiple inheritance so abhorred? MI can be a powerful feature when executed correctly, but it's hard to master.