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I have a bunch of hard-coded global 3D arrays of floats. I can loop through an individual 3D array just fine, but I also want to loop through all the 3D arrays. So, I thought of creating a one ...
The pointer array method is easily ported and can be used to create standard API’s and application code that can work across different hardware platforms, allowing for application code to be shared.
I'm trying to make a point in my C++/data structures class about two-dimensional arrays being an array of one-dimensional arrays, so I thought I'd be clever and whip up the following quickie ...
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