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The move comes as no surprise. The OpenGL version on macOS High Sierra has been stuck at the version 3.3 that was released in 2010. The current version of OpenGL is version 4.6, released in 2017.
Valve will be speaking about its Linux/OpenGL advancements at SIGGRAPH 2012 next week. SIGGRAPH is where we usually hear about the latest OpenGL and DirectX news, too -- so stay tuned!
OpenGL is used in Linux, mobile devices, and a variety of Windows applications too. There are more than a 100 members of the Khronos Group, a nonprofit standards body established in 2000.
OpenGL ES 3.0 represents a big leap in textures, introducing "guaranteed support" for more advanced texture effects as well as a new version of ASTC compression that further shrinks texture ...
The team's latest graphics driver fully conforms with OpenGL version 4.6 and OpenGL ES version 3.2, the most recent version of either API. Apple's support in macOS tops out at OpenGL 4.1 ...
The latest version of the OpenGL specification, incorporating support for the OpenGL Shading Language application programming interfaces (API), was announced today by Silicon Graphics and the OpenGL ...
The Khronos Group has been preparing Next Generation OpenGL (GLnext) for some time now, but at GDC 2015, they're ready to officially release details of the API and give it a new name: Vulkan.