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Namely, Unity’s WebGL deployment support will be free of charge for both free and Pro users. You’ll be able to build a game in Unity’s engine and push it to the web without paying them a dime.
Since Unity 5.0, WebGL has been an unsupported preview technology. As of 5.3, it will be selectable as a platform un Unity Cloud Build, allowing developers to test their game in-browser and create ...
Mozilla and Unity have teamed up to create a new WebGL export option for the upcoming Unity 5.0 release of the popular gaming engine. With a combination of WebGL and asm.js, an optimised ...
Unity and Mozilla today announced that they are bringing the Unity game engine to the web using the WebGL standard and Mozilla’s asm.js. With over 2 million users, Unity is one of the most ...
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