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Java 3D uses conventions resembling OpenGL, but is actually a layer that sits atop low-level graphics APIs such as OpenGL and DirectX. Java 3D, like Java, is platform independent.
Swerve Client Version 2.2, the industry’s first graphics engine to implement M3G 1.1, is now available for licensing. M3G 1.1 is the latest version of the open standard for Java 3D graphics, ...
Swerve Client software - A high-performance implementation of the Java Mobile 3D Graphics (M3G) API, making devices compatible with a large catalog of 3D Java games. Jazelle JTEK – Comprises the ...
3D computer graphics (in contrast to 2D computer graphics) are graphics that utilize a three-dimensional representation of geometric data that is stored in the computer for the purposes of ...
Engineers from Oracle and software development toolmaker JetBrains may be joining forces to create a new, Java-based 2D rendering pipeline for the Mac operating system (macOS).
For like ten years ago I got interested in Java 3D. Yesterday I dusted off an old eclipse project with som Java 3D. I thought that I could turn it into a maven project but when I started it I ...